Using Physical and Digital Cutting-Edge Technology to Reinvent the Classic Board Game
But the advent of the video game era, where 53% of US households own a video game console, has relegated most board games to that of occasional nostalgic fun.
MGA Entertainment, one of the largest privately held toy and entertainment companies in the world, saw a different future and with the technological expertise of digital marketing agency AvatarLabs, is reintroducing the board game. Their answer is Finders Creepers, a forward-thinking, innovative game that at launch immediately set a new standard for the future of board games.
Finders Creepers, from MGA's games division
Finders Creepers has infused innovative technology to engage today's video game-focused and hand-held device reliant consumer. And by bringing AR to the traditional board game space, is pushing the boundaries of interactive family entertainment and creating an immersive play experience.
Authorities in board games, MGA recognized the need for an expert in utilizing technology in the game space to make their concept a reality. AvatarLabs developed the Finders Creepers app that brings the board game's compelling storyline to life using cutting-edge AR technology to create an interactive experience that bridges the physical and digital worlds.
"We've had a long history of innovation and industry firsts in the world of marketing digital experiences," says
Best known for their work on countless Film and TV title launches, AvatarLabs has also developed numerous innovative mini-games, mobile games, and digital engagement experience campaigns for mega-brands like McDonalds, Toyota, Subway, Coca-Cola, Lego, and Crocs.
Finders Creepers has been very well received, selling out every day at Gen Con, the largest tabletop game convention in
With more children than ever owning a smartphone in 2024, the future of board games could easily depend on the ability to incorporate technology into gameplay and easy access handheld devices. According to Statista, 62 percent of American children own their own cell phone, with 20 percent owning their own device at age nine or younger. MGA Entertainment, with the technological insight of AvatarLabs, created Finders Creepers as a way to meet families where they want to be – at the intersection of technology and actual human engagement.
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SOURCE AvatarLabs
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