Tencent Games Shares Insights and Technologies at GDC 2024
Cutting-edge game development tools and a recently released generative game engine, Game AI Engine GiiNEX, will revolutionize the gaming landscape
AI and Machine Learning Take Center Stage at GDC
Harnessing the power of machine learning and AI is crucial for game developers and creators to deliver immersive, hyper-realistic gaming experiences.
Experts from TiMi Studio Group discussed its self-developed character animation system, MotorNerve, and how it achieves high-quality, low-consumption locomotion control and transition animation generation by combining the advantages of Motion Matching and Learned Motion Matching, as well as leveraging Motion In Betweening technology.
To provide developers with the latest game AI tools,
Advanced Solutions Empower Game Development
The development team of Delta Force: Hawk Ops has shared their solutions for cross-platform development, including the creation of art pipelines and tools for high-precision end-game graphics while ensuring mobile performance. They have also implemented a unified production pipeline and cross-platform runtime support to achieve scalability of graphics effects and performance, as well as production efficiency in cross-platform development.
Ray tracing technology has become prevalent in PC and console 3A games, yet it has not been widely adopted in mobile platforms due to performance and algorithm constraints. However, experts from MoreFun Studios unveiled the technical details of its exciting title Arena Breakout, showcasing the successful application of ray tracing technology on mobile devices and the promise of a high-quality, hyper-realistic experience for players. Additionally, the team has addressed the conflict between graphic quality and frame rate by introducing a self-developed frame-prediction technology to boost frame rate and reduce battery consumption without compromising the graphic quality.
The R&D Efficiency and Capability engine team shared integrating SmartGI, a high-performance global illumination solution for mobile, and NanoMesh, an adaptive and seamless LOD technology, into a new real-time rendering pipeline. This integration aims to create a one-stop development process with minimal asset preprocessing, pixel-level geometry rendering, and a fully real-time cross-platform customizable game engine. The Game UX research team, offered a look into the A-G-E Model plus their insights into improving the onboarding process for F2P players.
Connecting with Community and Talent
Alongside GDC, the PocketGamer Connects San Francisco event featured Level Infinite VP and head of business operations and strategy, Yong-yi Zhu. He joined a panel discussion with
Zhu said
At this year's GDC,
Launched in 1988, GDC has been the go-to event for the gaming community for the latest trends and insights. Tencent Games' active involvement in GDC highlights its commitment to advancing the industry through innovation. If you couldn't attend, we invite you to follow our social media accounts and visit the GDC Vault for more information.
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Tencent, Global Communications | Edelman Hong Kong |
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