MoonFox Data's Insights on NetEase Q3 Financial Report: Game-driven Multi-segment Growth
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At the business level, the game revenue reached
Ⅰ. Games: "Justice Online" took the baton to drive revenue, and "Eggy Party" entered a phase of burgeoning growth
Strong market presence of new games and positive user feedback are the key to the steady growth of NetEase's game business revenue in the third quarter, the standout ones of which including Dunk City Dynast featuring streetball gameplay, AAA standard racing simulation game Racing Master and the most remarkable "Justice Online."
"Justice Online" MAU & MoM growth from June to
Date | MAU (in million/person) | MoM change |
2023/10 | 10.368 | -2.08 % |
2023/9 | 10.588 | -8.36 % |
2023/8 | 11.555 | 0.18 % |
2023/7 | 11.534 | 63.71 % |
2023/6 | 7.046 | / |
Data Source: MoonFox iApp; Data Collection Period: June to |
According to the company's official financial data, there are currently more than 50 million registered users of "Justice Online." According to MoonFox iAPP data, after the initial bonus period for the game launch, the game's MAU has stabilized at around 10 million, 10.368 million exactly in
We estimate that "Justice Online" generated between 2 and
"Justice Online" player attributes distribution in
Attributes | Proportion |
Male | 49.78 % |
Female | 50.22 % |
High-consumption | 19.30 % |
Medium- | 36.10 % |
Low-consumption | 44.60 % |
Data Source: MoonFox iApp; Data Collection Period: |
According to MoonFox iApp data, the medium- and low-consumption players of "Justice Online" mobile game account for 36.1% and 44.6%, respectively. In comparison, the ratio of the high-consumption players is only less than 20%. Different from the highly time-intensive gameplay and high-level of consumption of typical MMORPG games, "Justice Online" first launched the
In addition, the excellent performance of the old flagship games provided a basic guarantee for the company's game business. MoonFox iApp data reveals that in
"Eggy Party" monthly average DAU & MoM growth from February to
Date | Monthly average DAU | MoM change |
2023/10 | 1.263 | -1.75 % |
2023/9 | 1.285 | -30.32 % |
2023/8 | 1.845 | 12.11 % |
2023/7 | 1.646 | 33.07 % |
2023/6 | 1.237 | -0.65 % |
2023/5 | 1.245 | -6.82 % |
2023/4 | 1.336 | -10.04 % |
2023/3 | 1.485 | -21.05 % |
2023/2 | 1.881 | -7.22 % |
Data Source: MoonFox iApp; Data Collection Period: February to |
After the cyclical marketing operations concluded, there was a minor decrease in overall buzz, but "Eggy Party's" prominent DAU attribute persisted. According to MoonFox iApp data, the monthly average DAU of "Eggy Party" in
The competition in the Party Game field is increasingly intensifying nowadays. We believe "Eggy Party" will face more severe challenges in the industry. On the one hand, minigame platforms are making a strong push. By integrating WeChat Channels, livestreaming, and other forms, minigames will exhibit an amplified dissemination capacity. With better livestreamin effects and community attributes that better fit WeChat platforms, more lightweight Party Games will be staged on minigame platforms to split the top-tier traffic. On the other hand, the industry leaders are also stepping up efforts in this category. For example, Tencent's Party Game "DreamStar" (
II. Music: Retain Listeners by Combining Copyright and Community Methods, With a Focus on Online Music Services
NetEase Cloud Music revenue and share trend from Q1 2022 to Q3 2023
Revenue (in billion yuan) | Share of NetEase's overall | |
2022Q1 | 2.067 | 8.78 % |
2022Q2 | 2.192 | 9.46 % |
2022Q3 | 2.357 | 9.65 % |
2022Q4 | 2.376 | 9.37 % |
2023Q1 | 1.960 | 7.82 % |
2023Q2 | 1.949 | 8.12 % |
2023Q3 | 1.973 | 7.24 % |
Data Source: MoonFox iApp; Data Collection Period: Q1 2022 to Q3 2023. The statistical results only include app data and do not include traffic data from web pages, mini-programs, or quick apps, among others, within the WeChat ecosystem. |
Data from the financial report indicates that NetEase Cloud Music's total revenue in Q3 2023 was
Audio livestreaming is the core business in social entertainment services. However, due to the relatively low threshold of livestreaming and difficulties in regulating live content, a large number of medium- and small-scale audio livestreaming platforms have emerged. Furthermore, there is an influx of soft pornography, violence, gambling, and other unhealthy content that have bypassed restrictions. In view of this, the regulatory authorities have introduced corresponding regulations, and more than 30 platforms have been closed for rectification since the beginning of 2023.
The 2023 H1 financial data of NetEase Cloud Music shows that its music and social entertainment service users reached 1.525 million, increasing by 23.4%. Still, the monthly revenue per paid user was
The online music service is the main thrust of NetEase Cloud Music's current efforts, which gained 41,751,000 users per month in the first half of 2023, with an increase of 11%. As of Q3, the MAU of the platform's online music service remained steady at around 200 million. At present, increasing user recognition of the platform tone and music content while promoting content ecology and product innovation are at the core of NetEase Cloud Music's development.
NetEase Cloud Music vs. industry average user usage time from January to
NetEase Cloud Music user | MoM increase (%) | Industry average user usage | |
2023/10 | 1.079 | 7.27 % | 0.435 |
2023/9 | 1.006 | -17.98 % | 0.406 |
2023/8 | 1.226 | 3.09 % | 0.411 |
2023/7 | 1.190 | 5.09 % | 0.403 |
2023/6 | 1.132 | 7.96 % | 0.376 |
2023/5 | 1.049 | 2.31 % | 0.396 |
2023/4 | 1.025 | -7.08 % | 0.385 |
2023/3 | 1.103 | 3.67 % | 0.386 |
2023/2 | 1.064 | -18.61 % | 0.345 |
2023/1 | 1.307 | 10.86 % | 0.400 |
Data Source: MoonFox iApp; Data Collection Period: January to |
According to MoonFox iApp data, NetEase Cloud Music users' monthly usage time remained stable at 100 million hours in 2023, increasing to 108 million hours in October by 7.3% year-on-year, which was significantly higher than the industry average of 30-40 million hours. To get users' attention, NetEase Cloud Music first emphasized on copyright content and then collaborated with
Above all, we believe NetEase Cloud Music should put more effort into community shaping and improving user stickiness through song reviews and social sharing. Meanwhile, it should also further integrate the music player and scenes into the games based on Eggy Party's successful cases (e.g., custom music skins and membership gifting).
III. Education: Learning Service Revenues Increased, With Large Models Leading Future Growth
In Q3 2023, Youdao's revenues reached a record-high
NetEase Youdao Dictionary's user usage time in
Metric | Time distribution |
Monthly total | 56,164,100 hours |
0~30s | 30.34 % |
30~60s | 15.93 % |
1~3min | 20.38 % |
3~10min | 18.13 % |
10~30min | 10.15 % |
> 30 min | 5.07 % |
Data Source: MoonFox iApp; Data Collection Period: |
For the learning services, NetEase Youdao Dictionary has ranked the first tier in the dictionary translation category as users have started to develop habits in using this tool. According to MoonFox iApp data, the ratio of users who utilized the NetEase Youdao Dictionary for over 10 minutes per session exceeded 15.3% in
Currently, the dictionary functions are more like a language learning community than a simple lookup and translation software. First, rich functions on the homepage incorporate a vocabulary book, camera, dialogue translation, and physical pen pairing to cover translation demands in all contexts. Second, the recommendation module on the homepage relies on the UGC mode and provides users with pictures and video content depending on English learning scenarios. This allows users to gain experience similar to short video platforms by clicking the video function. Last, the systematic learning content provides a guarantee for the subscription business model. The platform provides a dictionary and super member subscription services to satisfy the systematic learning and professional translation needs of the users. Meanwhile, foreign journals and paid books can also meet the reading demands of paid English lovers.
In addition to online paid services, Youdao introduced
IV. Conclusion: AI Technologies Will Empower All Businesses Amid the Monetization of Games
Overall, NetEase's entire business exhibited a performance slightly exceeding industry anticipations and a stable growth tendency. We believe games will remain the company's main development pillar for a very long time, and the multi-game-approval reserve and continuous self-development will ensure the expansion of the game business. Furthermore, the empowerment of AI technologies will gradually extend from games to miscellaneous industrial fields, propelling the company's business growth and innovation.
Among NetEase's game reserve, Project Mugen, a hybrid genre game that combines the open-world RPG category, has gone through numerous rounds of testing. Moreover, there are games waiting for approvals, such as Naraka: "Bladepoin," as well as those with approvals, such as "Legends of the Condor Heroes," "Mission Zero," "Where Winds Meet," etc. The moderately and highly time-intensive games reserved by NetEase are expected to have a centralized launche in the first half of 2024. "Eggy Party" and "Racing Master" will be launched rapidly in major overseas game markets. We expect the company's overseas revenue will account for an even larger part of its total revenues.
When it comes to AI technologies, the application of AI in "Justice Online" impressed the players with the fun of intelligent NPCS and customized voices. The non-linear story plot allows all types of players to experience different stories with unique characteristics. The AIGC one-click map-switching function in "Eggy Party" also inspired more than 10 million content creators out of players. We believe that NetEase will increase investment in AI talent training in the future, and large models will impact the whole pipeline of game production at a faster pace. Meanwhile, the development of AI technologies will empower NetEase's all businesses lines on a larger scale and facilitate the development of other non-game industries by combining with emerging technologies such as digital twin. For instance, NetEase Fuxi has begun exploration in industry and other fields. Moreover, AI will further expand the product lines and lead the company's business growth.
- Our Information:
Website: https://www.moonfox.cn/
Contact number: 400-888-0936
- Contact us:
Name: Felix
Title: Director of Sales, Industry Insight Division
Tel: +86 -13366276383
Email:[email protected]
Address: 608/F, Tower B, Wintrust Center, No.
Name: Silvia
Title: Senior Marketing Manager
Tel: +86-13691629681
Email: [email protected]
Address: 608/F, Tower B, Wintrust Center, No.
View original content:https://www.prnewswire.com/news-releases/moonfox-datas-insights-on-netease-q3-financial-report-game-driven-multi-segment-growth-302000349.html
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