Workday launches developer tools for building AI agents
Workday Inc. (NASDAQ: WDAY) announced new capabilities for its Build platform that allow developers to create AI agents for HR, finance, and IT functions. The company unveiled the tools at its DevCon event in Las Vegas.
The new offerings include Developer Agent, which enables developers to build AI applications using natural language within existing development tools such as Claude Code, Cline, Codex, Cursor, and Google Antigravity. Agent-Ready Tools provide controlled access for agents to HR and finance data through Model Context Protocol, while Agent Passport offers verification and monitoring of AI agents against security standards including OWASP LLM Top 10, NIST AI RMF, and MITRE ATLAS.
"Platforms win when they make the hard thing disappear for the developer," said Gabe Monroy, chief technology officer at Workday. "Anyone can give an agent speed, the hard part is letting it act on the org chart or ledger and trusting every step."
Developer Agent integrates with existing development workflows and uses the open AgentSkills standard. The tool can automatically select appropriate Workday Agent-Ready Tools and connect necessary data and services. For example, developers can request an agent that alerts finance when departments exceed budget projections.
Agent-Ready Tools function as enterprise connectors designed specifically for autonomous agents, providing business logic and context while maintaining Workday's security and audit capabilities. The tools connect through open standards like MCP and can integrate with pre-built Pipedream connectors for actions beyond Workday.
Agent Passport validates agent safety and compliance before deployment through standards-based verification stamps. Cisco serves as the first attestation partner for the verification process.
Developer Agent and Agent-Ready Tools are available to early access customers through Workday Extend Professional, with general availability projected for the second half of 2026. Agent Passport will enter early access in the second half of 2026, with general availability expected before year-end 2026.
