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Take-Two Interactive Software, Inc. Reports Better Than Expected Results for Fiscal First Quarter 2022

August 2, 2021 4:05 PM

GAAP net revenue was $813 million

GAAP net income per diluted share increased to $1.30

GAAP net cash provided by operating activities for the three-months ended June 30, 2021 was $148 million

Adjusted Unrestricted Operating Cash Flow (Non-GAAP) for the three-months ended June 30, 2021 was $29 million

Net Bookings were $711 million, above guidance

Company reiterates outlook for fiscal year 2022

NEW YORK--(BUSINESS WIRE)-- Take-Two Interactive Software, Inc. (NASDAQ: TTWO) today reported better than expected results for the first quarter of its fiscal year 2022, ending June 30, 2021. In addition, the Company reiterated its outlook for the fiscal year 2022, ending March 31, 2022, and provided its initial outlook for the second quarter of its fiscal year 2022, ending September 30, 2021. For further information, please see the fiscal first quarter 2022 results slide deck posted to the Company’s investor relations website at http://ir.take2games.com.

First Quarter Fiscal 2022 Financial Highlights

GAAP net revenue decreased 2% to $813.3 million, as compared to $831.3 million in last year’s fiscal first quarter. Recurrent consumer spending (which is generated from ongoing consumer engagement and includes virtual currency, add-on content and in-game purchases) increased 15% and accounted for 70% of total GAAP net revenue. The largest contributors to GAAP net revenue were NBA® 2K21 and NBA 2K20; Grand Theft Auto® Online and Grand Theft Auto V; Red Dead Redemption 2 and Red Dead Online; Borderlands® 3; the WWE® series; Dragon City®; Sid Meier’s Civilization® VI; and Two Dots®.

Digitally-delivered GAAP net revenue increased 1% to $740.8 million, as compared to $735.6 million in last year’s fiscal first quarter, and accounted for 91% of total GAAP net revenue. The largest contributors to GAAP digitally-delivered net revenue were NBA 2K21 and NBA 2K20; Grand Theft Auto Online and Grand Theft Auto V; Red Dead Redemption 2 and Red Dead Online; Borderlands 3; the WWE series; Dragon City; Two Dots; Sid Meier’s Civilization VI; and Monster Legends®.

GAAP net income increased 72% to $152.3 million, or $1.30 per diluted share, as compared to $88.5 million, or $0.77 per diluted share, for the comparable period last year.

During the three-month period ended June 30, 2021, GAAP net cash provided by operating activities was $148.2 million, as compared to $445.4 million in the same period last year. During the three-month period ended June 30, 2021, Adjusted Unrestricted Operating Cash Flow (Non-GAAP), which is defined as GAAP net cash from operating activities, adjusted for changes in restricted cash, was $29.1 million, as compared to $324.0 million in the same period last year (please see the section below titled “Non-GAAP Financial Measure” for additional information). As of June 30, 2021, the Company had cash and short-term investments of $2.536 billion.

The following data, together with a management reporting tax rate of 16%, are used internally by the Company’s management and Board of Directors to adjust the Company’s GAAP financial results in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

Three Months Ended June 30, 2021

Financial Data

$ in thousands

Statement of

operations

Change in

deferred net

revenue

and related

cost of

goods sold

Stock-based

compensation

Impact of

business

reorganization

Business

acquisition

Amortization

& impairment

of acquired

intangible

assets

Gain on

long-term

investments, net

Net revenue

$813,346

(101,916

)

Cost of goods sold

329,715

(8,135

)

(12,050

)

(11,112

)

Gross profit

483,631

(93,781

)

12,050

11,112

Total operating expenses

313,157

(37,000

)

(97

)

(2,186

)

(3,894

)

Income from operations

170,474

(93,781

)

49,050

97

2,186

15,006

Interest and other, net

(1,027

)

(610

)

Gain on long-term investments, net

1,997

(1,997

)

Income before income taxes

171,444

(94,391

)

49,050

97

2,186

15,006

(1,997

)

In order to calculate net income per diluted share for management reporting purposes, the Company uses its fully diluted share count of 117.1 million.

Operational Metric – Net Bookings

Net Bookings is defined as the net amount of products and services sold digitally or sold-in physically during the period, and includes licensing fees, merchandise, in-game advertising, strategy guides and publisher incentives.

During fiscal first quarter 2022, total Net Bookings declined 29% to $711.4 million, as compared to $996.2 million during last year’s fiscal first quarter. Net Bookings from recurrent consumer spending declined 25% and accounted for 69% of total Net Bookings. The largest contributors to Net Bookings were Grand Theft Auto Online and Grand Theft Auto V; NBA 2K21 and 2K20; Red Dead Redemption 2 and Red Dead Online; Borderlands 3; the WWE series; Dragon City; Two Dots; Sid Meier’s Civilization VI; and Monster Legends.

Catalog accounted for $652.6 million of Net Bookings led by Grand Theft Auto, NBA 2K, Red Dead Redemption, Borderlands, the WWE series, Dragon City, Sid Meier’s Civilization and Two Dots.

Digitally-delivered Net Bookings declined 26% to $680.4 million, as compared to $924.5 million in last year’s fiscal first quarter, and accounted for 96% of total Net Bookings. The largest contributors to digitally-delivered Net Bookings were Grand Theft Auto Online and Grand Theft Auto V; NBA 2K21 and NBA 2K20; Red Dead Redemption 2 and Red Dead Online; Borderlands 3; the WWE series; Dragon City; Two Dots; Sid Meier’s Civilization VI; and Monster Legends.

Management Comments

“We began fiscal 2022 with positive momentum, which was reflected in our ability to deliver first quarter operating results which were above our expectations,” said Strauss Zelnick, Chairman and CEO of Take-Two. “During the period, we continued to invest in our future, including growing our creative teams and expanding our mobile business and expertise further.

“For the year, we are reiterating our outlook, as there has been some movement in our release schedule, including two of our immersive core titles shifting to later in fiscal 2022 than contemplated by our prior guidance. As we deliver on our expansive multi-year pipeline, we believe that we will achieve sequential growth in fiscal 2023 and establish new record levels of operating results over the next few years.

“We remain highly optimistic about the growth potential for the interactive entertainment industry and our competitive positioning within the sector. We believe that our unique strategic advantages, together with our focus on enhancing our enterprise and capitalizing on our growth opportunities, will enable us to deliver long-term shareholder value.”

COVID-19 Response

At Take-Two, our number one priority has remained the health and safety of our employees and their families. All of our offices moved largely to work-from-home environments by mid-March 2020. As we begin to re-open many of our offices, we are strictly following protocols from local governments and health officials to ensure that we are adhering to their safety standards.

Due to the shelter-in-place orders that began last year, we experienced heightened levels of engagement and Net Bookings growth during our fiscal 2021 period. As the return to normalcy continues to unfold, the impact to our business, operations and financial results will depend on numerous evolving factors that we are not able to predict. The key risks to our business are set forth under the heading “Cautionary Note Regarding Forward-Looking Statements” in this release and in Take-Two’s Annual Report on Form 10-K for the fiscal year ended March 31, 2021.

Business and Product Highlights

Since April 1, 2021:

Take-Two:

*Source: AppAnnie based upon downloads and revenue through April 2021.

Rockstar Games:

2K:

Private Division:

T2 Mobile Games:

Outlook for Fiscal 2022

Take-Two is reiterating its outlook for the fiscal year ending March 31, 2022 and providing its initial outlook for its fiscal second quarter ending September 30, 2021:

Fiscal Year Ending March 31, 2022

The Company is also providing selected data and its management reporting tax rate of 16%, which are used internally by its management and Board of Directors to adjust the Company’s GAAP financial outlook in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

Twelve Months Ending March 31, 2022

Financial Data

$ in millions

GAAP outlook (3)

Change in deferred

net revenue and

related cost of goods

sold

Stock-based

compensation

Gain on long

term

investments,

net

Amortization

of Intangible

Assets

Reorganization

& Acquisition

Net revenue

$3,140 to $3,240

$60

Cost of goods sold

$1,399 to $1,444

$27

($42)

($48)

Operating expenses

$1,481 to $1,501

($127)

($12)

($2)

Interest and other, net

($3)

$1

$2

Income (loss) before income taxes

$263 to $298

$32

$169

($2)

$60

$2

Second Quarter Ending September 30, 2021

The Company is also providing selected data and its management reporting tax rate of 16%, which are used internally by its management and Board of Directors to adjust the Company’s GAAP financial outlook in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

Three Months Ending September 30, 2021

Financial Data

$ in millions

GAAP outlook (3)

Change in

deferred net

revenue and

related cost of

goods sold

Stock-based

compensation

Amortization of

acquired

intangible

assets

Net revenue

$740 to $790

$75

Cost of goods sold

$323 to $349

$10

($8)

($12)

Operating Expenses

$368 to $378

($29)

($4)

Interest and other, net

$0

Income before income taxes

$49 to $63

$65

$37

$16

1)

Includes 116.3 million basic shares and 1.1 million shares representing the potential dilution from employee stock grants.

2)

Adjusted for changes in restricted cash.

3)

The individual components of the financial outlook may not foot to the totals, as the Company does not expect actual results for every component to be at the low end or high end of the outlook range simultaneously.

4)

Includes 116.4 million basic shares and 0.9 million shares representing the potential dilution from unvested employee stock grants.

Key assumptions and dependencies underlying the Company’s outlook include: the timely delivery of the titles included in this financial outlook; a stable economic environment; continued consumer acceptance of Xbox One and PlayStation 4, as well as continued growth in the installed base of PlayStation 5 and Xbox Series X|S; the ability to develop and publish products that capture market share for these current generation systems while also leveraging opportunities on PC, mobile and other platforms; and stable foreign exchange rates. See also “Cautionary Note Regarding Forward Looking Statements” below.

Product Releases

The following titles have been released since April 1, 2021:

Label

Title

Platforms

Release Date

2K

NBA 2K21 Arcade Edition

iOS

April 2, 2021

2K

Borderlands 3 - Director's Cut (part of Season Pass 2 DLC)

PS4, PS5, Xbox One, Xbox Series X|S, PC, Stadia

April 8, 2021

2K

Civilization VI Anthology

Windows PC

June 10, 2021

Rockstar Games

Red Dead Redemption Online: Blood Money Update

PS4, Xbox One, PC

July 13, 2021

Rockstar Games

Grand Theft Auto Online: Los Santos Tuners Update

PS4, Xbox One, PC

July 20, 2021

Take-Two's lineup of future titles announced to-date includes:

Label

Title

Platforms

Release Date

Private Division

Hades (physical release)

PS4, PS5, Xbox One, Xbox Series X

August 13, 2021

2K

NBA 2K22

PS4, PS5, Xbox One, Xbox Series X|S, PC, Switch

September 10, 2021

Private Division

The Outer Worlds: Murder on Eridanos (DLC)

Switch

Q2 Fiscal 2022

Private Division

Kerbal Space Program Enhanced Edition

PS5, Xbox Series X|S

Fall 2021

Rockstar Games

Grand Theft Auto V: Expanded and Enhanced

PS5, Xbox Series X|S

November 11, 2021

Rockstar Games

Grand Theft Auto Online – Standalone

PS5, Xbox Series X|S

November 11, 2021

2K

Tiny Tina’s Wonderlands

PS4, PS5, Xbox One, Xbox Series X|S, PC

Q4 Fiscal 2022

Private Division

OlliOlli World

PS4, PS5, Xbox One, Xbox Series X|S, Switch, PC (digital only)

Fiscal 2022

2K

WWE 2K22

TBA

Fiscal 2022

Private Division

Kerbal Space Program 2

PS4, PS5, Xbox One, Xbox Series X|S, PC

Fiscal 2023

Conference Call

Take-Two will host a conference call today at 4:30 p.m. Eastern Time to review these results and discuss other topics. The call can be accessed by dialing (877) 407-0984 or (201) 689-8577. A live listen-only webcast of the call will be available by visiting http://ir.take2games.com and a replay will be available following the call at the same location.

Non-GAAP Financial Measure

In addition to reporting financial results in accordance with U.S. generally accepted accounting principles (GAAP), the Company uses a Non-GAAP measure of financial performance: Adjusted Unrestricted Operating Cash Flow, which is defined as GAAP net cash from operating activities, adjusted for changes in restricted cash. The Company’s management believes it is important to consider Adjusted Unrestricted Operating Cash Flow, in addition to net cash from operating activities, as it provides more transparency into current business trends without regard to the timing of payments from restricted cash, which is primarily related to a dedicated account limited to the payment of certain internal royalty obligations.

This Non-GAAP financial measure is not intended to be considered in isolation from, as a substitute for, or superior to, GAAP results. This Non-GAAP financial measure may be different from similarly titled measures used by other companies. In the future, Take-Two may also consider whether other items should also be excluded in calculating this Non-GAAP financial measure used by the Company. Management believes that the presentation of this Non-GAAP financial measure provides investors with additional useful information to measure Take-Two's financial and operating performance. In particular, this measure facilitates comparison of our operating performance between periods and may help investors to understand better the operating results of Take-Two. Internally, management uses this Non-GAAP financial measure in assessing the Company's operating results and in planning and forecasting. A reconciliation of this Non-GAAP financial measure to the most comparable GAAP measure is contained in the financial tables to this press release.

Final Results

The financial results discussed herein are presented on a preliminary basis; final data will be included in Take-Two’s Quarterly Report on Form 10-Q for the period ended June 30, 2021.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, Private Division, and T2 Mobile Games. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms, and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

Statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," “should,” "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: the uncertainty of the impact of the COVID-19 pandemic and measures taken in response thereto; the effect that measures taken to mitigate the COVID-19 pandemic have on our operations, including our ability to timely deliver our titles and other products, and on the operations of our counterparties, including retailers and distributors; the effects of the COVID-19 pandemic on both consumer demand and the discretionary spending patterns of our customers as the situation with the pandemic continues to evolve; the risks of conducting business internationally; the impact of reductions in interest rates by the Federal Reserve and other central banks, including on our short-term investment portfolio; the impact of potential inflation; volatility in foreign currency exchange rates; our dependence on key management and product development personnel; our dependence on our NBA 2K and Grand Theft Auto products and our ability to develop other hit titles; our ability to leverage opportunities on PlayStation®5 and Xbox Series X|S; the timely release and significant market acceptance of our games; the ability to maintain acceptable pricing levels on our games; and risks associated with international operations.

Other important factors and information are contained in the Company's most recent Annual Report on Form 10-K, including the risks summarized in the section entitled "Risk Factors," the Company’s most recent Quarterly Report on Form 10-Q, and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
CONSOLIDATED STATEMENTS OF OPERATIONS
(in thousands, except per share amounts)
Three months ended June 30,

2021

2020

Net revenue

$

813,346

$

831,310

Cost of goods sold:
Internal royalties

145,378

214,063

Software development costs and royalties

87,037

148,047

Licenses

50,404

56,019

Product costs

46,896

58,560

Total cost of goods sold

329,715

476,689

Gross profit

483,631

354,621

General and administrative

104,447

102,173

Selling and marketing

103,854

84,779

Research and development

92,294

73,108

Depreciation and amortization

12,465

12,418

Business reorganization

97

-

Total operating expenses

313,157

272,478

Income from operations

170,474

82,143

Interest and other, net

(1,027

)

8,218

Gain on long-term investments, net

1,997

-

Income before income taxes

171,444

90,361

Provision for income taxes

19,188

1,856

Net income

$

152,256

$

88,505

Earnings per share:
Basic earnings per share

$

1.32

$

0.78

Diluted earnings per share

$

1.30

$

0.77

Weighted average shares outstanding:
Basic

115,702

113,862

Diluted

117,130

114,956

Computation of Basic EPS:
Net income

$

152,256

$

88,505

Weighted average shares outstanding - basic

115,702

113,862

Basic earnings per share

$

1.32

$

0.78

Computation of Diluted EPS:
Net income for diluted EPS calculation

$

152,256

$

88,505

Weighted average shares outstanding - basic

115,702

113,862

Add: dilutive effect of common stock equivalents

1,428

1,094

Weighted average common shares outstanding - diluted

117,130

114,956

Diluted earnings per share

$

1.30

$

0.77

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
CONSOLIDATED BALANCE SHEETS
(in thousands, except per share amounts)
June 30, March 31,

2021

2021

ASSETS
Current assets:
Cash and cash equivalents

$

1,400,876

$

1,422,884

Short-term investments

1,135,188

1,308,692

Restricted cash and cash equivalents

653,069

538,822

Accounts receivable, net of allowances of $350 and $350 at June 30, 2021 and March 31, 2021,
respectively

487,171

552,762

Inventory

11,491

17,742

Software development costs and licenses

14,620

43,443

Deferred cost of goods sold

10,820

15,524

Prepaid expenses and other

300,377

320,646

Total current assets

4,013,612

4,220,515

Fixed assets, net

224,880

149,364

Right-of-use assets

163,464

164,763

Software development costs and licenses, net of current portion

607,207

490,892

Goodwill

645,591

535,306

Other intangibles, net

305,707

121,591

Deferred tax assets

78,383

90,206

Long-term restricted cash and cash equivalents

103,433

98,541

Other assets

171,978

157,040

Total assets

$

6,314,255

$

6,028,218

LIABILITIES AND EQUITY
Current liabilities:
Accounts payable

$

67,136

$

71,001

Accrued expenses and other current liabilities

1,242,312

1,204,090

Deferred revenue

824,520

928,029

Lease liabilities

31,361

31,595

Total current liabilities

2,165,329

2,234,715

Non-current deferred revenue

51,318

37,302

Non-current lease liabilities

156,951

159,671

Non-current software development royalties

111,652

110,127

Other long-term liabilities

197,698

154,511

Total liabilities

2,682,948

2,696,326

Take-Two Interactive, Inc. stockholders' equity:
Preferred stock, $.01 par value, 5,000 shares authorized

-

-

Common stock, $.01 par value, 200,000 shares authorized; 138,846 and 137,584 shares
issued and 116,425 and 115,163 outstanding at June 30, 2021 and March 31, 2021, respectively

1,389

1,376

Additional paid-in capital

2,417,658

2,288,781

Treasury stock, at cost; 22,421 common shares at June 30, 2021 and March 31, 2021, respectively

(820,572

)

(820,572

)

Retained earnings

2,023,227

1,870,971

Accumulated other comprehensive loss

(2,770

)

(8,664

)

Total Take-Two Interactive, Inc. stockholders' equity:

3,618,932

3,331,892

Non-controlling interest

12,375

-

Total equity

$

3,631,307

$

3,331,892

Total liabilities and equity

$

6,314,255

$

6,028,218

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
CONSOLIDATED STATEMENTS OF CASH FLOWS
(in thousands)
Three months ended June 30,

2021

2020

Operating activities:
Net income

$

152,256

$

88,505

Adjustments to reconcile net income to net cash provided by operating activities:
Amortization and impairment of software development costs and licenses

24,511

57,441

Depreciation

12,464

12,298

Amortization of intellectual property

15,215

4,986

Stock-based compensation

49,050

53,411

Other, net

13,802

(2,924

)

Changes in assets and liabilities:
Accounts receivable

74,681

(91,846

)

Inventory

6,336

(131

)

Software development costs and licenses

(85,887

)

(60,219

)

Prepaid expenses and other current and other non-current assets

17,622

80,759

Deferred revenue

(94,660

)

153,525

Deferred cost of goods sold

4,850

5,398

Accounts payable, accrued expenses and other liabilities

(41,998

)

144,220

Net cash provided by operating activities

148,242

445,423

Investing activities:
Change in bank time deposits

311,893

(161,026

)

Proceeds from available-for-sale securities

161,151

117,738

Purchases of available-for-sale securities

(302,485

)

(188,372

)

Purchases of fixed assets

(86,433

)

(8,905

)

Purchases of long-term investments

(96

)

(6,900

)

Business acquisitions

(97,887

)

-

Net cash used in investing activities

(13,857

)

(247,465

)

Financing activities:
Tax payment related to net share settlements on restricted stock awards

(48,261

)

(38,506

)

Issuance of common stock

9,230

6,503

Net cash used in financing activities

(39,031

)

(32,003

)

Effects of foreign currency exchange rates on cash, cash equivalents, and restricted cash and cash equivalents

1,777

1,925

Net change in cash, cash equivalents, and restricted cash and cash equivalents

97,131

167,880

Cash, cash equivalents, and restricted cash and cash equivalents, beginning of year

2,060,247

1,993,392

Cash, cash equivalents, and restricted cash and cash equivalents, end of period

$

2,157,378

$

2,161,272

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Net Revenue and Net Bookings by Geographic Region, Distribution Channel, and Platform Mix
(in thousands)
Three Months Ended
June 30, 2021
Three Months Ended
June 30, 2020
Amount % of Total Amount % of Total
Net revenue by geographic region
United States

$

493,186

61

%

$

470,490

57

%

International

320,160

39

%

360,820

43

%

Total net revenue

$

813,346

100

%

$

831,310

100

%

Net bookings by geographic region
United States

$

418,815

59

%

$

587,112

59

%

International

292,615

41

%

409,137

41

%

Total net bookings

$

711,430

100

%

$

996,249

100

%

Three Months Ended
June 30, 2021
Three Months Ended
June 30, 2020
Amount % of Total Amount % of Total
Net revenue by distribution channel
Digital online

$

740,806

91

%

$

735,576

88

%

Physical retail and other

72,540

9

%

95,734

12

%

Total net revenue

$

813,346

100

%

$

831,310

100

%

Net bookings by distribution channel
Digital online

$

680,385

96

%

$

924,539

93

%

Physical retail and other

31,045

4

%

71,711

7

%

Total net bookings

$

711,430

100

%

$

996,249

100

%

Three Months Ended
June 30, 2021
Three Months Ended
June 30, 2020
Amount % of Total Amount % of Total
Net revenue by platform mix
Console

$

602,443

74

%

$

611,685

74

%

PC and other

128,645

16

%

165,260

20

%

Mobile

82,258

10

%

54,365

6

%

Total net revenue

$

813,346

100

%

$

831,310

100

%

Net bookings by platform mix
Console

$

491,527

69

%

$

722,798

73

%

PC and other

130,114

18

%

206,551

20

%

Mobile

89,789

13

%

66,900

7

%

Total net bookings

$

711,430

100

%

$

996,249

100

%

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
ADDITIONAL DATA
(in thousands)
Three Months Ended June 30, 2021

Net revenue

Cost of goods sold-

Internal royalties

Cost of goods sold-

Software

development costs

and royalties

Cost of goods sold-

Licenses

Cost of goods sold-

Product costs

General and

administrative

As reported

$

813,346

$

145,378

$

87,037

$

50,404

$

46,896

$

104,447

Net effect from deferred net revenue and related cost of goods sold

(101,916

)

(2,860

)

(138

)

(5,137

)

Stock-based compensation

(12,050

)

(17,197

)

Amortization and impairment of acquired intangibles

(11,112

)

Acquisition related expenses

(2,186

)

Three Months Ended June 30, 2021

Selling and

marketing

Research and

development

Depreciation and

amortization

Business

reorganization

Interest and

other, net

Gain on

long-term

investments,

net

As reported

$

103,854

$

92,294

$

12,465

$

97

$

(1,027

)

$

1,997

Net effect from deferred net revenue and related cost of goods sold

(610

)

Stock-based compensation

(8,033

)

(11,770

)

Amortization and impairment of acquired intangibles

(1,817

)

(1,706

)

(371

)

Impact of business reorganization

(97

)

Gain on long-term investments, net

(1,997

)

Three Months Ended June 30, 2020

Net revenue

Cost of goods sold-

Internal royalties

Cost of goods sold-

Software

development costs

and royalties

Cost of goods sold-

Licenses

Cost of goods sold-

Product costs

General and

administrative

As reported

$

831,310

$

214,063

$

148,047

$

56,019

$

58,560

$

102,173

Net effect from deferred net revenue and related cost of goods sold

164,939

4,050

(450

)

(4,823

)

Stock-based compensation

(29,033

)

(13,200

)

Amortization and impairment of acquired intangibles

(3,282

)

Acquisition related expenses
Three Months Ended June 30, 2020

Selling and

marketing

Research and

development

Depreciation and

amortization

Business

reorganization

Interest and

other, net

As reported

$

84,779

$

73,108

$

12,418

$

-

$

8,218

Net effect from deferred net revenue and related cost of goods sold

(760

)

Stock-based compensation

(4,728

)

(6,450

)

Amortization and impairment of acquired intangibles

(1,552

)

(120

)

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
RECONCILIATION OF GAAP TO NON-GAAP MEASURE
(in thousands)
Three months ended June 30,

2021

2020

Net cash from operating activities

$

148,242

$

445,423

Net change in Restricted cash related to Operations (1)

(119,139

)

(121,420

)

Adjusted Unrestricted Operating Cash Flow

$

29,103

$

324,003

FY 2022 FY 2021
Restricted cash beginning of period (4/1)

$

637,363

$

635,728

Less Restricted cash end of period (6/30)

756,502

757,148

(1) Net change in Restricted cash related to Operations

$

(119,139

)

($

121,420

)

(Investor Relations)

Nicole Shevins

Senior Vice President

Investor Relations & Corporate Communications

Take-Two Interactive Software, Inc.

(646) 536-3005

[email protected]



(Corporate Press)

Alan Lewis

Vice President

Corporate Communications & Public Affairs

Take-Two Interactive Software, Inc.

(646) 536-2983

[email protected]

Source: Take-Two Interactive

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