Gwangju Institute of Science and Technology and MIT Researchers Develop a Natural and Comfortable "Seamless-walk" Virtual Reality Locomotion System
The system is cost-effective, scalable, and provides high-resolution with an "intelligent carpet" touch sensor, opening doors to VR gaming and healthcare applications
In their recent article published online on
"Seamless-walk" has both immediate and long-term potential applications. "In the long run, we believe that our technology could be used in healthcare. 'Seamless-walk' is not only a VR gamepad but also a gait recognition and analysis method," says
Seamless-walk works in the following manner: the intelligent carpet captures high-resolution foot pressure imprints in real time as the user moves around by measuring the applied pressure through resistance changes. The footprint information is then fed into a machine learning model that extracts the strong pressure points using a technique called "K-means clustering." In this method, the pressure points are divided into two clusters, corresponding to the user's left and right feet. From these clusters, the user's body direction and foot intervals are then extracted to estimate the angle and movement speed.
Moreover, Seamless-walk has a modular structure that enables a scalable and inexpensive installation of a touch sensing platform. The team conducted tests on 80 individuals using Seamless-walk in a 3D virtual world exploration game, demonstrating that the novel technology of the system guarantees an immersive, natural, and comfortable experience. At the same time, it does not compromise the overall VR experience, outperforming existing VR locomotion methods.
Reference
Title of original paper: Seamless–walk: natural and comfortable virtual reality locomotion method with a high–resolution tactile sensor
Journal: Virtual Reality
DOI: https://doi.org/10.1007/s10055-023-00750-x
*Corresponding author's email: [email protected]
Website: http://www.gist.ac.kr/
Contact:
Seulhye Kim
82 62 715 6253
[email protected]
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SOURCE
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